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The latter also pointed out the impressive sales of five million sold units and US$300 million in revenue, and also noted a series of Obsidian's layoffs in 20. Columnists took issue with the company's use of Metacritic, with one suggesting that this makes game critics ultimately accountable for deciding the developer's profits and another pointing out that a Metascore of 84 is not significantly lower than 85. As a result, its developer, Obsidian Entertainment, received no additional bonus. One notable example is the 2010 game Fallout: New Vegas, which received an average Metascore of 84-one point too short of Bethesda's, the game's publisher, 85-point requirement. Ĭontroversially, the website has been used by game publishers as a means of determining whether a game's developer receives additional royalties.
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However, a 2015 study analyzing over 88 Xbox 360 and 80 PS3 games from 2012 found that Metacritic scores did not impact actual sales. He claimed that an increasing number of businesses and financial analysts use Metacritic as "an early indicator of a game's potential sales and, by extension, the publisher's stock price". In an interview with The Guardian, Marc Doyle cited two major publishers that "conducted comprehensive statistical surveys through which they've been able to draw a correlation between high metascores and stronger sales" in certain genres. Wingfield wrote that Wall Street pays attention to Metacritic and GameRankings because the sites typically post scores before sales data are publicly available, citing the respective rapid rise and fall in company values after BioShock and Spider-Man 3 were released. Many executives say that low scores "can hurt the long-term sales potential". He explains its influence as coming from the higher cost of buying video games than music or movie tickets.
In 2007, Nick Wingfield of The Wall Street Journal wrote that Metacritic "influence the sales of games and the stocks of video game publishers". Metacritic has been used by businesses to predict future sales. In 2020 Metacritic and other CNET titles were bought by Red Ventures. CNET and Metacritic were later acquired by the CBS Corporation. Rotten Tomatoes was already compiling movie reviews, but Doyle, Roberts and Dietz saw an opportunity to cover a broader range of media. Metacritic was launched in January 2001 by Marc Doyle, his sister Julie Doyle Roberts, and a classmate from the University of Southern California law school, Jason Dietz, after two years of developing the site. Criticism has focused on the assessment system, the assignment of scores to reviews that do not include ratings, alleged third-party attempts to influence the scores, and lack of staff oversight of user reviews. The website won two Webby Awards for excellence as an aggregation website. Before being averaged, the scores are weighted according to the critic's fame, stature, and volume of reviews. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. It is regarded as the foremost online review aggregation site for the video game industry. A color of green, yellow or red summarizes the critics' recommendations. The site provides an excerpt from each review and hyperlinks to its source. Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999.
For each product, the scores from each review are averaged (a weighted average).
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Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books.